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 Patchnote 1.2

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Binnouze

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MessageSujet: Patchnote 1.2   Ven 16 Mar - 21:15

Je le copies pas, il est beaucoup trop trop trop trop long !!!

J'ai pas encore commencé à lire... Je le fais pendant que j'installe swtor sous windows 8

Le lien est ici : http://www.swtor.com/community/showthread.php?t=363056

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Binnouze

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MessageSujet: Re: Patchnote 1.2   Ven 16 Mar - 21:18

Citation :
The Imperial Transportation Authority and the Galactic Republic Safety Council have authorized the use of vehicles in Orbital Space Stations and Spaceports.

Ha bah enfin ! j'en avais marre de marcher dans ces zones avec les rerolls.

Citation :
The "Combat Logging" section in the preferences menu also allows players to stream all combat interactions originating from or directed at their character to a machine-parsable file. When this option is enabled, time stamped log files are written periodically to the Star Wars – The Old Republic\Combat Logs directory in the My Documents folder. Warning: This is an advanced feature. Constant combat logging may use a significant amount of disk space, and players may need to periodically delete old logs.

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MessageSujet: Re: Patchnote 1.2   Ven 16 Mar - 21:39

mauvaise section du forum noob !

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MessageSujet: Re: Patchnote 1.2   Ven 16 Mar - 22:16

corrigé pute !

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MessageSujet: Re: Patchnote 1.2   Ven 16 Mar - 23:45

en plus d être con t es vulgaire !? ça fait beaucoup pour un seul homme ! blblbl

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MessageSujet: Re: Patchnote 1.2   Sam 17 Mar - 0:20

tu t'en rends compte que maintenant ?

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MessageSujet: Re: Patchnote 1.2   Sam 17 Mar - 0:52

si au fond je le savais déjà, mais je me voulais la face....

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MessageSujet: Re: Patchnote 1.2   Sam 17 Mar - 1:28

Citation :
Predation now affects all Operation Group members.
Plus besoin de répartir les maraudeurs dans les groupes.

Citation :
Companion gifts are now stackable.
Enfin !

Citation :
The C2 Droid Corporation and their competitors, the 2V Droid Corporation, have developed a series of new sensors for their products, the C2-N2 and 2V-R8 that significantly improve the Droids' Crew Skill efficiency and critical success chances. These products may be purchased via the Legacy Repair Astromech unit on the player's ship (once unlocked).
Ca aussi c'est bon

Citation :
Additionally, the C2-N2 and 2V-R8 Droids have had their personality matrices upgraded with an experimental emotional response chip, allowing them to accept gifts and tokens of appreciation. The Crew Skill performance of these units will increase upon acceptance of these goods.
C2-N2 and 2V-R8 have been reprimanded and now vocalize less frequently on personal starships.
ca aussi

Citation :
Players may now reverse engineer many endgame items to research schematics for items and mods. Tier 2 (new) endgame items can be reverse engineered, and players have a chance to learn how to craft these items up on reverse engineering them. Set Armorings do not provide schematics for crafters.
Que du bon

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MessageSujet: Re: Patchnote 1.2   Sam 17 Mar - 6:12

Quelqu'un a une version en français svp

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MessageSujet: Re: Patchnote 1.2   Sam 17 Mar - 7:22

La flemme de tout traduire

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MessageSujet: Re: Patchnote 1.2   Sam 17 Mar - 22:33

J'ai trouver ça pour les log combat avec la 1.2
http://www.swtor-guide.fr/combat-log/

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MessageSujet: Re: Patchnote 1.2   Sam 17 Mar - 22:48

Je l'ajoute dans la section dédié aux liens.

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MessageSujet: Re: Patchnote 1.2   Sam 31 Mar - 3:38

Ajouts du 30 Mars

Citation :
Star Wars™: The Old Republic™
Game Update 1.2 PTS Patch Notes


These notes detail changes made to the PTS server on 3/30/2012. These changes ONLY apply to the PTS server.


Classes and Combat


General

Corrected an issue that could cause some ability animations to loop continuously.
The Combat Log's timestamps now include milliseconds.
Corrected an issue that could cause class trainers to appear to have new training available when they do not.
The healing bonus granted per point of Expertise has been reduced due to the amount of Expertise available on PvP items.



Smuggler


Scoundrel

Corrected an issue introduced on PTS that allowed Scoundrels to attack more rapidly than intended after using specific abilities.

Imperial Agent


Operative

Corrected an issue introduced on PTS that allowed Operatives to attack more rapidly than intended after using specific abilities.

Crew Skills


Crafting Skills

Craftable Custom (orange) Battlemaster and War Hero PvP armor has been added to Synthweaving and Armormech. The schematics for these items can be purchased from Battlemaster and War Hero vendors.


Reverse Engineering

Item tooltips now indicate when no research can be obtained to prevent players from reverse engineering items when there is no chance for a new schematic.
PvP items purchased with credits (Recruit and Champion gear) can no longer be reverse engineered.

Flashpoints and Operations


Flashpoints


Directive 7

Corrected an issue that could cause Interrogator to spawn more Cyborgs than intended.


Lost Island

Corrected an issue that occasionally caused a black screen to appear if a player logged out and back in while in the Lost Island Flashpoint.
The Flutterplume Plaguebearer is now immune to stun effects.


The False Emperor

Removed an invisible barrier that could prevent completion of this Flashpoint.


The Foundry

An issue that prevented the core cylinder to appear when the locks were activated too quickly during the HK-47 encounter has been corrected.

Operations


Eternity Vault

Soa's Mind Traps now kill players who are stuck inside the trap for the full 2-minute duration.


Explosive Conflict

Corrected an issue that caused multiple Trandoshan Shooters to appear in the same location.
Players can no longer circumvent the minefield puzzle after being defeated by Vorgath.
Changes have been made to the Hover Tank encounter to improve visual effects and the visibility of the players in the tanks. This makes the encounter easier to understand for players.
The Warstrider Battlewalker no longer becomes stuck in a crouching animation.
The Pulsar Droids in the Kephess encounter have been rebalanced and are more melee-friendly.


Toth and Zorn
Corrected an issue that could prevent Toth and Zorn from using ground-targeted abilities in some circumstances.
Toth is no longer invulnerable during his berserk phase, and now uses his cleave ability as intended.
Zorn's "Fearful" debuff now deals less damage.
Threat is no longer reset when Toth leaps to Zorn.
Area of Effect damage is now appropriate for 16-player groups.

Items


General

The Korrealis vehicles are no longer invisible.
Corrected an issue that could prevent stats and set bonuses from appearing on items purchased from Campaign and Black Hole vendors.
Level 50 Artifact quality PvP items can no longer be purchased by characters under level 50.
New endgame tanking Relics now feature stats appropriate for all tanking classes.


Vendors

The Crisis Point vendors are now labeled as "Campaign and Black Hole" vendors.


Legacy

The cooldowns for the Legacy Heroic Moment abilities Sticky Grenade and Orbital Strike now match cooldowns for other Heroic Moment abilities.
Corrected an issue that prevented players from assigning certain relations in the Family Tree after choosing a relation with another character.
All cybernetic options are now present on each head when creating a Legacy character of the Cyborg species.
The Legacy Family Tree now correctly updates when the character gains a level.



Missions and NPCs


Missions


World Missions


Tython

Egg Smashing: An animation issue that could make egg-breaking difficult has been addressed.

Class Missions


Jedi Consular

Fearless: Corrected an issue that could prevent an NPC needed to progress this mission from appearing.


Trooper

Catching Up: Seargeant Jaxo's conversation is now enabled for characters that could not complete it.

NPCs

The Nightmare Pilgrim no longer uses Bloodmark more frequently than intended.
Corrected an issue that could cause the Nightmare Pilgrim to become invulnerable if the Thing from the Stars was defeated before it activated Energy Screen.
Corrected an issue that could cause friendly NPCs to attack players of the incorrect faction.

PvP


General

Corrected an issue that could allow players defending Warzone objectives to be vote kicked for being AFK.
Implemented performance optimizations related to gaining medals in Warzones.
Players receive fewer on-screen notifications for gaining objective points in some areas.
Players who leave a Ranked Warzone early are now prohibited from entering another Warzone for 15 minutes (up from 5).
When a player leaves a Warzone, that player's votes to kick teammates are now removed correctly.


Warzones


Alderaan Civil War

The speeder bikes that transported players to the East and West turrets have been removed.


Novare Coast

Players can no longer activate emplacement controls after being defeated.
Players can no longer capture emplacements if another player uses an ability that places the entire group in stealth.


Voidstar

Corrected an issue that could prevent this Warzone from ending correctly when the second attacking team’s progress exceeded the first team’s.
Players no longer receive defender credit for "defending" doors that have already been destroyed.

UI


General

Players can now add other players to their friends list even if they are offline.
Corrected an issue that prevented stats in the character window from taking gear into account after leveling up.


Chat

Converting a group into an Operation group now changes the active chat channel to the Operation group channel.
Typing /general now correctly changes the chat channel.


Galactic Trade Network

In-game mail messages generated by the Galactic Trade Network now contain more specific information about the item sold.


Groups and Targeting

The target tooltip now updates appropriately if the player's target changes while the mouse hovers over the target frame.


Guild Banks

Corrected an issue that could cause the "allow withdraw" option to incorrectly appear as Off for ranks that were granted withdraw access.
Guild Bank deposit errors are now clearer.

Miscellaneous Bug Fixes

Addressed some performance issues in the Overrun Machine Vault on Belsavis.
Defensive turrets no longer fire on mission NPCs outside the Imperial daily mission hub on Corellia.
New characters no longer begin play with dark or light side points.
Corrected a rare issue that could cause character appearance to change when equipping certain items.
The "Your Ship" option is now disabled on shuttles located on Origin Worlds if the player has not yet obtained their personal starship.
Several text errors have been fixed, some minor art adjustments (in the UI and world) have been made, and some cinematics have received minor polish tweaks.
Corrected an issue that could cause degraded performance during combat.
An issue that could prevent disconnected players from logging back into the game during Flashpoints and Operations has been corrected.

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MessageSujet: Re: Patchnote 1.2   Sam 31 Mar - 5:03

Et la mise à jour sur les serveurs de jeu de mardi c'est laquelle? car là ça ne concerne que le serveur de test

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MessageSujet: Re: Patchnote 1.2   Sam 31 Mar - 7:34

Aucune idée. Mais pas la 1.2 (sans doute la 1.1.5e)

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